weatherless...................73.88745% offense.......................53.39797% hyperoffense..................21.78143% balance.......................20.86901% sand..........................13.12515% rain.......................... 8.47073% voltturn...................... 3.93513% sun........................... 2.71187% stall......................... 2.60169% hail.......................... 2.25419% semistall..................... 1.34990% rainoffense................... 1.05146% trickroom..................... 0.84246% monotype...................... 0.81075% hailoffense................... 0.58084% monobug....................... 0.56762% multiweather.................. 0.44939% sunoffense.................... 0.38454% choice........................ 0.22599% sandoffense................... 0.12944% dragmag....................... 0.08485% monowater..................... 0.07527% tailwind...................... 0.04648% monoelectric.................. 0.04264% monodragon.................... 0.03615% monopsychic................... 0.03171% monopoison.................... 0.02940% monograss..................... 0.02260% monosteel..................... 0.01796% monofairy..................... 0.01370% monodark...................... 0.01162% monoice....................... 0.00791% monoflying.................... 0.00783% monofighting.................. 0.00691% monoghost..................... 0.00008% Stalliness (mean: -0.380) -2.0|## |##### -1.5|########## |############### -1.0|########################## |############################## -0.5|######################### |########################### 0.0|###################### |############ +0.5|######### |######### +1.0|######## |# +1.5| | +2.0| |## +2.5|## more negative = more offensive, more positive = more stall one # = 0.49%