weatherless...................71.92042% offense.......................51.48556% balance.......................24.92444% hyperoffense..................18.28963% sand..........................17.79114% rain.......................... 6.39776% stall......................... 4.12860% voltturn...................... 3.56192% hail.......................... 2.47259% sun........................... 2.02873% semistall..................... 1.17177% trickroom..................... 0.71784% hailoffense................... 0.69019% multiweather.................. 0.61063% rainoffense................... 0.51149% sunoffense.................... 0.28634% monotype...................... 0.16631% monobug....................... 0.14242% choice........................ 0.08680% dragmag....................... 0.02295% sandoffense................... 0.02291% monopoison.................... 0.01178% monowater..................... 0.01097% monoelectric.................. 0.00701% monograss..................... 0.00044% monopsychic................... 0.00035% monodark...................... 0.00002% monosteel..................... 0.00000% monodragon.................... 0.00000% monoghost..................... 0.00000% tailwind...................... 0.00000% monofighting.................. 0.00000% monofairy..................... 0.00000% monoice....................... 0.00000% monoflying.................... 0.00000% Stalliness (mean: -0.249) -2.0|### |######### -1.5|###### |########### -1.0|#################### |############################## -0.5|########################## |############################ 0.0|############################# |############ +0.5|######## |############# +1.0|############### |## +1.5| | +2.0| |### +2.5|#### more negative = more offensive, more positive = more stall one # = 0.45%