weatherless...................85.44528% offense.......................47.85113% balance.......................27.51440% hyperoffense..................19.87151% sand.......................... 5.05095% sun........................... 4.80727% voltturn...................... 4.65219% hail.......................... 3.01285% semistall..................... 2.48117% stall......................... 2.28179% rain.......................... 2.12672% monotype...................... 1.90518% sandoffense................... 1.37350% trickroom..................... 1.12982% sunoffense.................... 1.06336% rainoffense................... 1.04121% choice........................ 0.55383% hailoffense................... 0.46522% multiweather.................. 0.44307% monowater..................... 0.31015% monograss..................... 0.31015% monopsychic................... 0.28799% monopoison.................... 0.13292% monobug....................... 0.13292% monoice....................... 0.13292% monodragon.................... 0.11077% monoelectric.................. 0.11077% monorock...................... 0.08861% monodark...................... 0.08861% mononormal.................... 0.08861% monosteel..................... 0.06646% monoghost..................... 0.04431% tricksand..................... 0.04431% sandstall..................... 0.02215% tailwind...................... 0.02215% tricksun...................... 0.02215% monofighting.................. 0.02215% monofairy..................... 0.02215% monoground.................... 0.02215% monofire...................... 0.02215% Stalliness (mean: -0.314) -2.0|### |####### -1.5|########## |################ -1.0|################# |############################# -0.5|############################## |######################## 0.0|##################### |###################### +0.5|########### |############## +1.0|#### |### +1.5| |# +2.0|# | +2.5| | +3.0| |## more negative = more offensive, more positive = more stall one # = 0.46%