weatherless...................85.73140% offense.......................44.02385% balance.......................31.70814% hyperoffense..................18.87643% voltturn...................... 5.53638% sand.......................... 5.07181% sun........................... 4.83164% stall......................... 3.09025% hail.......................... 2.71318% semistall..................... 2.30134% rain.......................... 1.96556% monotype...................... 1.62474% sandoffense................... 1.44109% trickroom..................... 1.31764% rainoffense................... 1.17200% sunoffense.................... 0.83172% hailoffense................... 0.54938% choice........................ 0.53066% monograss..................... 0.38792% multiweather.................. 0.31359% monopoison.................... 0.23999% monowater..................... 0.16960% monoelectric.................. 0.14052% monorock...................... 0.11659% monoice....................... 0.11061% monopsychic................... 0.08185% monobug....................... 0.08131% monodark...................... 0.07795% mononormal.................... 0.07141% tricksand..................... 0.05455% monodragon.................... 0.04666% monoghost..................... 0.03897% monofighting.................. 0.03035% monosteel..................... 0.02979% sandstall..................... 0.01731% tailwind...................... 0.01665% monofairy..................... 0.01551% monofire...................... 0.01551% monoground.................... 0.01009% tricksun...................... 0.00193% Stalliness (mean: -0.237) -2.0|## |######## -1.5|######### |################ -1.0|################ |############################## -0.5|########################### |##################### 0.0|###################### |######################### +0.5|############ |###################### +1.0|#### |### +1.5| |# +2.0|# | +2.5| | +3.0| |### more negative = more offensive, more positive = more stall one # = 0.45%