weatherless...................74.24283% offense.......................49.39903% hyperoffense..................25.97359% balance.......................19.72616% rain..........................15.65959% sun........................... 8.73883% semistall..................... 2.81089% rainoffense................... 2.74237% stall......................... 2.09033% voltturn...................... 1.88682% multiweather.................. 1.75028% hail.......................... 1.60118% sand.......................... 1.51562% trickroom..................... 1.48877% monotype...................... 1.40015% sunoffense.................... 1.21273% choice........................ 0.61664% trickrain..................... 0.44535% monodragon.................... 0.32571% hailoffense................... 0.30797% monoghost..................... 0.18179% tricksun...................... 0.15934% mononormal.................... 0.14993% monoice....................... 0.13206% monowater..................... 0.12226% monofighting.................. 0.11074% sunstall...................... 0.09989% sandoffense................... 0.09952% monopsychic................... 0.07051% monosteel..................... 0.05674% rainstall..................... 0.05345% monodark...................... 0.04946% monofairy..................... 0.04725% monograss..................... 0.04602% monopoison.................... 0.03929% monoflying.................... 0.03825% monoelectric.................. 0.03150% monoground.................... 0.02929% monofire...................... 0.02448% tailwind...................... 0.02400% dragmag....................... 0.01949% sandstall..................... 0.01648% fear.......................... 0.01421% monobug....................... 0.01241% gravity....................... 0.00688% monorock...................... 0.00684% tricksand..................... 0.00675% trickhail..................... 0.00452% sandfear...................... 0.00253% trapper....................... 0.00039% Stalliness (mean: -0.449) -2.0|# |##### -1.5|############# |##################### -1.0|########################### |############################## -0.5|######################## |###################### 0.0|################## |############ +0.5|########## |###### +1.0|#### |### +1.5|# |# +2.0| | +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.49%