weatherless...................75.41757% offense.......................41.48362% hyperoffense..................29.34003% balance.......................21.46680% rain..........................16.76816% sun........................... 8.09689% semistall..................... 4.02677% stall......................... 3.68278% rainoffense................... 2.66642% trickroom..................... 2.64820% multiweather.................. 1.96057% voltturn...................... 1.92243% sunoffense.................... 1.21025% sand.......................... 1.07680% trickrain..................... 0.87496% monotype...................... 0.61271% hail.......................... 0.60264% choice........................ 0.40932% monodragon.................... 0.25864% hailoffense................... 0.12833% tricksun...................... 0.12230% sunstall...................... 0.06510% monoice....................... 0.06072% monofighting.................. 0.06045% rainstall..................... 0.05765% monoghost..................... 0.04572% sandstall..................... 0.04238% monosteel..................... 0.03816% mononormal.................... 0.03435% monowater..................... 0.02662% monopoison.................... 0.01897% monoelectric.................. 0.01886% sandoffense................... 0.01702% monoflying.................... 0.01308% monodark...................... 0.01219% gravity....................... 0.01217% monopsychic................... 0.01059% tailwind...................... 0.01048% dragmag....................... 0.00730% monofairy..................... 0.00727% tricksand..................... 0.00579% fear.......................... 0.00567% monograss..................... 0.00424% monoground.................... 0.00318% monofire...................... 0.00234% trickhail..................... 0.00163% sandfear...................... 0.00138% monobug....................... 0.00067% monorock...................... 0.00017% trapper....................... 0.00000% Stalliness (mean: -0.392) -2.0|## |####### -1.5|################## |########################### -1.0|########################## |############################## -0.5|####################### |##################### 0.0|#################### |############# +0.5|############# |######### +1.0|######## |##### +1.5|# |# +2.0|# |# +2.5|## |#### more negative = more offensive, more positive = more stall one # = 0.43%