weatherless...................88.54898% offense.......................56.31490% balance.......................25.48414% hyperoffense.................. 9.85125% stall......................... 4.70109% sun........................... 3.98541% voltturn...................... 3.94331% hail.......................... 3.80298% semistall..................... 3.64861% trickroom..................... 2.17513% rain.......................... 1.97867% sand.......................... 1.69801% monotype...................... 1.58574% hailoffense................... 1.19282% tailwind...................... 1.16475% monofairy..................... 0.94022% choice........................ 0.79989% sunoffense.................... 0.49116% dragmag....................... 0.44906% monopoison.................... 0.19646% monograss..................... 0.18243% monowater..................... 0.14033% monofire...................... 0.09823% trapper....................... 0.05613% monodragon.................... 0.04210% sandstall..................... 0.02807% sandoffense................... 0.01403% rainoffense................... 0.01403% multiweather.................. 0.01403% monosteel..................... 0.01403% Stalliness (mean: -0.184) -1.5|## |######### -1.0|#################### |############################ -0.5|############################## |######################## 0.0|########################### |################## +0.5|######## |##### +1.0|####### |# +1.5|## | +2.0|## |###### more negative = more offensive, more positive = more stall one # = 0.52%