weatherless...................90.51983% offense.......................55.21018% balance.......................35.67426% trickroom..................... 6.56208% hyperoffense.................. 5.61931% sun........................... 3.93650% rain.......................... 2.68697% tailwind...................... 2.65807% stall......................... 2.16462% voltturn...................... 1.70043% choice........................ 1.64449% hail.......................... 1.49169% sand.......................... 1.36501% semistall..................... 1.33164% hailoffense................... 0.87018% dragmag....................... 0.76964% sunoffense.................... 0.05800% monotype...................... 0.04484% monodragon.................... 0.04483% sandstall..................... 0.02229% monosteel..................... 0.00001% monofairy..................... 0.00001% rainoffense................... 0.00000% monowater..................... 0.00000% sandoffense................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% multiweather.................. 0.00000% trapper....................... 0.00000% monofire...................... 0.00000% Stalliness (mean: -0.160) -1.5|# |## -1.0|### |################# -0.5|####### |###### 0.0|############################## |#### +0.5|###### |#### +1.0|# | +1.5| | +2.0| |## more negative = more offensive, more positive = more stall one # = 1.20%