weatherless...................71.85765% offense.......................46.72502% balance.......................25.44437% hyperoffense..................24.51081% voltturn......................21.17493% hail..........................10.92607% rain.......................... 8.58270% sand.......................... 6.25732% hailoffense................... 4.21948% sun........................... 2.64732% semistall..................... 2.39104% rainoffense................... 1.89098% choice........................ 0.98516% sandoffense................... 0.92929% stall......................... 0.92876% trickroom..................... 0.87208% monotype...................... 0.84321% sunoffense.................... 0.60537% monofairy..................... 0.33510% tricksun...................... 0.26595% multiweather.................. 0.26523% tailwind...................... 0.18647% monowater..................... 0.15266% monoflying.................... 0.07656% monobug....................... 0.07426% sandstall..................... 0.06695% mononormal.................... 0.03150% monodragon.................... 0.02885% monodark...................... 0.02574% dragmag....................... 0.02464% monoice....................... 0.02461% monograss..................... 0.02113% monopoison.................... 0.02046% monoghost..................... 0.01922% tricksand..................... 0.01717% monofighting.................. 0.01629% rainstall..................... 0.01581% trickrain..................... 0.01564% sunstall...................... 0.01452% monoground.................... 0.01347% monorock...................... 0.01082% monosteel..................... 0.00999% monofire...................... 0.00931% hailstall..................... 0.00826% gravity....................... 0.00655% trickhail..................... 0.00360% monopsychic................... 0.00298% monoelectric.................. 0.00031% Stalliness (mean: -0.438) -2.0|###### |###### -1.5|################# |################# -1.0|###################### |########################## -0.5|############################## |########################### 0.0|########################### |#################### +0.5|############# |########## +1.0|### |### +1.5|# | +2.0|# |# +2.5| more negative = more offensive, more positive = more stall one # = 0.43%