weatherless...................75.97584% offense.......................56.24357% balance.......................41.56055% sun........................... 9.93929% hail.......................... 7.11065% trickroom..................... 6.35530% tricksun...................... 4.04473% rain.......................... 4.03880% sand.......................... 3.42680% hyperoffense.................. 1.28530% tailwind...................... 1.08459% voltturn...................... 0.85423% semistall..................... 0.82852% monotype...................... 0.56850% multiweather.................. 0.49138% trickhail..................... 0.20070% monoice....................... 0.16116% sunoffense.................... 0.15819% tricksand..................... 0.13051% gravity....................... 0.11271% monowater..................... 0.08997% stall......................... 0.08206% rainoffense................... 0.08008% monodark...................... 0.07910% hailoffense................... 0.06328% monodragon.................... 0.05537% trickrain..................... 0.05141% sandoffense................... 0.03658% monobug....................... 0.03559% monopsychic................... 0.03559% monoflying.................... 0.03460% batonpass..................... 0.02571% dragmag....................... 0.01681% monoghost..................... 0.01681% monofighting.................. 0.01186% monograss..................... 0.01088% mononormal.................... 0.01088% monosteel..................... 0.00890% monofire...................... 0.00593% monoground.................... 0.00395% monorock...................... 0.00297% monopoison.................... 0.00198% sandstall..................... 0.00198% trapper....................... 0.00198% monoelectric.................. 0.00198% sunstall...................... 0.00099% monofairy..................... 0.00099% Stalliness (mean: -0.070) -1.2|# |### -0.8|##### |############# -0.4|########################### |############################# 0.0|############################## |######################### +0.4|############## |######## +0.8|### |# |# | more negative = more offensive, more positive = more stall one # = 0.62%