weatherless...................77.75214% offense.......................58.88190% balance.......................39.98054% sun........................... 9.74803% trickroom..................... 7.68173% hail.......................... 6.82732% tricksun...................... 5.46809% sand.......................... 3.05483% rain.......................... 2.85451% tailwind...................... 0.78635% voltturn...................... 0.61649% semistall..................... 0.61141% hyperoffense.................. 0.47110% monotype...................... 0.43587% trickhail..................... 0.32335% multiweather.................. 0.23682% monoice....................... 0.14679% monodark...................... 0.14005% gravity....................... 0.08007% stall......................... 0.05506% monopsychic................... 0.04117% tricksand..................... 0.03076% rainoffense................... 0.02579% monowater..................... 0.02212% monobug....................... 0.02099% sunoffense.................... 0.01965% sandoffense................... 0.01752% hailoffense................... 0.01722% monodragon.................... 0.01597% trickrain..................... 0.01271% monoflying.................... 0.01092% mononormal.................... 0.00937% monofighting.................. 0.00893% monoghost..................... 0.00885% batonpass..................... 0.00587% dragmag....................... 0.00570% monograss..................... 0.00500% monorock...................... 0.00243% monopoison.................... 0.00208% sandstall..................... 0.00191% monoground.................... 0.00118% trapper....................... 0.00027% sunstall...................... 0.00002% monoelectric.................. 0.00002% monosteel..................... 0.00001% monofairy..................... 0.00000% monofire...................... 0.00000% Stalliness (mean: -0.076) -1.2| |# -0.8|#### |############ -0.4|############################ |############################# 0.0|############################## |######################## +0.4|############ |####### +0.8|## |# | | more negative = more offensive, more positive = more stall one # = 0.67%