weatherless...................79.20259% offense.......................59.03030% balance.......................40.44248% hail.......................... 8.84641% sun........................... 8.75846% trickroom..................... 6.96822% tricksun...................... 4.77294% rain.......................... 2.02184% sand.......................... 1.30006% trickhail..................... 0.53675% tailwind...................... 0.44394% semistall..................... 0.37206% voltturn...................... 0.29592% monotype...................... 0.19253% hyperoffense.................. 0.13329% multiweather.................. 0.12935% monoice....................... 0.11956% monopsychic................... 0.05429% stall......................... 0.02186% monoflying.................... 0.00550% hailoffense................... 0.00542% monoghost..................... 0.00515% trickrain..................... 0.00468% monodark...................... 0.00314% sandoffense................... 0.00301% sunoffense.................... 0.00276% rainoffense................... 0.00237% gravity....................... 0.00201% tricksand..................... 0.00189% monodragon.................... 0.00179% monorock...................... 0.00154% monograss..................... 0.00099% monowater..................... 0.00028% monoground.................... 0.00023% mononormal.................... 0.00005% monopoison.................... 0.00001% batonpass..................... 0.00001% monofighting.................. 0.00000% dragmag....................... 0.00000% monobug....................... 0.00000% monoelectric.................. 0.00000% sunstall...................... 0.00000% monosteel..................... 0.00000% monofairy..................... 0.00000% sandstall..................... 0.00000% trapper....................... 0.00000% monofire...................... 0.00000% Stalliness (mean: -0.066) -1.2| | -0.8|### |####### -0.4|###################### |############################## 0.0|############################ |######################### +0.4|########### |#### +0.8|# | | | more negative = more offensive, more positive = more stall one # = 0.76%