weatherless...................84.52358% balance.......................52.15237% offense.......................47.06881% sun........................... 6.65522% rain.......................... 5.55382% trickroom..................... 3.75925% tricksun...................... 1.87542% hail.......................... 1.74375% sand.......................... 1.67451% tailwind...................... 1.03937% voltturn...................... 0.56911% semistall..................... 0.49147% hyperoffense.................. 0.27375% multiweather.................. 0.14848% monotype...................... 0.10166% trickrain..................... 0.04482% gravity....................... 0.04202% dragmag....................... 0.03642% tricksand..................... 0.02721% sunoffense.................... 0.02721% monodragon.................... 0.02481% rainoffense................... 0.02321% monograss..................... 0.01361% monoelectric.................. 0.01361% stall......................... 0.01361% batonpass..................... 0.00840% monoice....................... 0.00760% monoflying.................... 0.00720% monowater..................... 0.00640% monosteel..................... 0.00640% monofire...................... 0.00600% hailoffense................... 0.00560% sandoffense................... 0.00480% monopsychic................... 0.00480% monobug....................... 0.00400% trickhail..................... 0.00240% monopoison.................... 0.00200% mononormal.................... 0.00160% monofighting.................. 0.00120% monofairy..................... 0.00120% hailstall..................... 0.00120% sandstall..................... 0.00080% monoghost..................... 0.00080% allweather.................... 0.00080% trapper....................... 0.00080% monodark...................... 0.00040% Stalliness (mean: 0.016) |# -0.8|## |####### -0.4|############## |####################### 0.0|############################## |########################## +0.4|################# |####### +0.8|### |# more negative = more offensive, more positive = more stall one # = 0.76%