weatherless...................86.60316% balance.......................52.93112% offense.......................46.62369% sun........................... 5.81639% rain.......................... 4.85708% trickroom..................... 3.33389% tricksun...................... 1.79196% hail.......................... 1.52842% sand.......................... 1.27598% tailwind...................... 0.65611% voltturn...................... 0.40968% semistall..................... 0.29773% hyperoffense.................. 0.14060% multiweather.................. 0.07927% trickrain..................... 0.04104% monotype...................... 0.03782% gravity....................... 0.03473% dragmag....................... 0.02581% sunoffense.................... 0.01730% rainoffense................... 0.01166% tricksand..................... 0.01116% stall......................... 0.00687% monograss..................... 0.00568% monoelectric.................. 0.00490% monowater..................... 0.00455% monodragon.................... 0.00452% monoflying.................... 0.00422% batonpass..................... 0.00306% sandoffense................... 0.00296% monopsychic................... 0.00290% monoice....................... 0.00284% monofire...................... 0.00268% hailoffense................... 0.00264% monobug....................... 0.00157% monopoison.................... 0.00128% trickhail..................... 0.00098% monosteel..................... 0.00079% allweather.................... 0.00058% mononormal.................... 0.00054% sandstall..................... 0.00053% monofairy..................... 0.00050% monoghost..................... 0.00033% monofighting.................. 0.00028% monodark...................... 0.00024% trapper....................... 0.00005% hailstall..................... 0.00001% Stalliness (mean: 0.019) | -0.8|# |###### -0.4|############# |####################### 0.0|############################## |########################### +0.4|############### |###### +0.8|## |# more negative = more offensive, more positive = more stall one # = 0.80%