weatherless...................53.33457% sand..........................44.77147% offense.......................37.34215% balance.......................30.77133% semistall.....................12.71139% hyperoffense..................11.27190% stall......................... 7.90323% sandstall..................... 4.84534% batonpass..................... 3.42896% sandoffense................... 3.37515% dragmag....................... 2.49720% rain.......................... 1.40878% monotype...................... 0.72045% sun........................... 0.58464% choice........................ 0.53815% rainoffense................... 0.34092% sunoffense.................... 0.31979% monopsychic................... 0.21103% monoflying.................... 0.18849% multiweather.................. 0.11158% monowater..................... 0.09861% voltturn...................... 0.07185% trapper....................... 0.05241% monosteel..................... 0.04226% mononormal.................... 0.02818% monograss..................... 0.02789% rainstall..................... 0.02479% monoice....................... 0.02198% monobug....................... 0.02029% monorock...................... 0.01888% monoghost..................... 0.01831% monopoison.................... 0.01747% hail.......................... 0.01662% monofighting.................. 0.01578% monoelectric.................. 0.01578% sunstall...................... 0.01409% monofire...................... 0.01352% monodragon.................... 0.01268% monoground.................... 0.00986% monodark...................... 0.00733% monofairy..................... 0.00225% hailstall..................... 0.00028% Stalliness (mean: 0.128) |## -1.5|###### |############# -1.0|###################### |######################### -0.5|############################## |########################### 0.0|########################### |########################## +0.5|##################### |################## +1.0|############### |################## +1.5|############### |########## +2.0|#### |## +2.5|# more negative = more offensive, more positive = more stall one # = 0.35%