sand..........................62.39778% weatherless...................36.24674% balance.......................28.40378% offense.......................27.56827% semistall.....................23.73873% stall.........................11.23743% hyperoffense.................. 9.05179% sandstall..................... 6.71251% sandoffense................... 5.67440% batonpass..................... 4.32960% dragmag....................... 1.91672% rain.......................... 1.30888% rainoffense................... 0.67836% monotype...................... 0.16752% monopsychic................... 0.11471% choice........................ 0.07920% sun........................... 0.05450% monowater..................... 0.04719% sunoffense.................... 0.01978% multiweather.................. 0.00790% voltturn...................... 0.00667% monoflying.................... 0.00360% monograss..................... 0.00159% trapper....................... 0.00045% monosteel..................... 0.00025% monofighting.................. 0.00022% mononormal.................... 0.00009% monodragon.................... 0.00008% rainstall..................... 0.00004% monofire...................... 0.00002% monoghost..................... 0.00002% monobug....................... 0.00001% hail.......................... 0.00000% monopoison.................... 0.00000% monorock...................... 0.00000% sunstall...................... 0.00000% monoice....................... 0.00000% monofairy..................... 0.00000% monoelectric.................. 0.00000% monodark...................... 0.00000% monoground.................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: 0.427) | -1.5|##### |######## -1.0|#################### |################ -0.5|######################## |################### 0.0|############### |################ +0.5|######################### |################## +1.0|##################### |########################### +1.5|############################## |############# +2.0|########## |### +2.5|## more negative = more offensive, more positive = more stall one # = 0.37%