offense.......................56.51248% weatherless...................35.86069% sand..........................34.25573% balance.......................33.66868% rain..........................19.65555% trickroom.....................14.37611% hail.......................... 7.91549% hyperoffense.................. 6.45962% tricksand..................... 4.86547% trickhail..................... 2.80039% sun........................... 2.52083% semistall..................... 2.38131% choice........................ 1.43296% rainoffense................... 1.20186% tailwind...................... 1.01689% stall......................... 0.97792% sandoffense................... 0.97260% tricksun...................... 0.84637% sandstall..................... 0.66868% monotype...................... 0.49665% monoice....................... 0.34514% gravity....................... 0.21164% multiweather.................. 0.20830% voltturn...................... 0.19970% sunoffense.................... 0.10799% trickrain..................... 0.08698% dragmag....................... 0.08130% hailoffense................... 0.06068% trapper....................... 0.06029% hailstall..................... 0.04807% monoelectric.................. 0.04003% monopsychic................... 0.02567% monowater..................... 0.02397% mononormal.................... 0.02381% monorock...................... 0.01319% monofairy..................... 0.00903% monosteel..................... 0.00867% monofighting.................. 0.00714% Stalliness (mean: -0.117) |# -1.5|## |#### -1.0|##### |######### -0.5|################### |##################### 0.0|############################## |################## +0.5|########## |#### +1.0|## |## +1.5|# | +2.0| more negative = more offensive, more positive = more stall one # = 0.79%