weatherless...................41.74464% sand..........................37.07583% offense.......................32.87537% balance.......................27.14230% hyperoffense..................25.89627% rain..........................15.08914% stall......................... 8.34886% semistall..................... 5.73721% hail.......................... 4.87477% sandstall..................... 4.36083% voltturn...................... 2.52986% dragmag....................... 2.14316% choice........................ 1.42711% sun........................... 1.22700% hailoffense................... 1.10007% sandoffense................... 0.85228% rainoffense................... 0.57084% sunstall...................... 0.44169% hailstall..................... 0.44077% tailwind...................... 0.26920% rainstall..................... 0.21629% monotype...................... 0.12347% trickroom..................... 0.07161% sunoffense.................... 0.04720% monofighting.................. 0.04310% monoice....................... 0.04143% tricksun...................... 0.03656% trickhail..................... 0.01816% monodragon.................... 0.01797% gravity....................... 0.01343% multiweather.................. 0.01133% monopsychic................... 0.01100% batonpass..................... 0.01047% monosteel..................... 0.00893% monobug....................... 0.00035% monorock...................... 0.00027% monoghost..................... 0.00025% tricksand..................... 0.00013% monowater..................... 0.00010% mononormal.................... 0.00003% monofire...................... 0.00002% monoflying.................... 0.00000% monodark...................... 0.00000% monoground.................... 0.00000% monograss..................... 0.00000% trickrain..................... 0.00000% monoelectric.................. 0.00000% monopoison.................... 0.00000% allweather.................... 0.00000% trapper....................... 0.00000% Stalliness (mean: -0.174) -2.0|###### |############### -1.5|########## |### -1.0|############################## |########## -0.5|############ |############### 0.0|################## |############## +0.5|############## |########### +1.0|##### |#### +1.5|##### |#### +2.0|# |### +2.5|### |## +3.0|## more negative = more offensive, more positive = more stall one # = 0.53%