weatherless...................63.71430% offense.......................48.02441% balance.......................40.30727% sand..........................19.25837% sun...........................10.49920% trickroom..................... 9.63227% hyperoffense.................. 7.73539% rain.......................... 3.98754% semistall..................... 3.82600% tailwind...................... 3.54338% hail.......................... 2.78272% choice........................ 1.56683% trickhail..................... 1.02813% voltturn...................... 1.00364% gravity....................... 0.75989% tricksand..................... 0.67791% monotype...................... 0.36766% dragmag....................... 0.36116% sunoffense.................... 0.29632% multiweather.................. 0.24213% hailoffense................... 0.16888% sandoffense................... 0.16564% monoelectric.................. 0.11667% stall......................... 0.10693% sunstall...................... 0.07129% monowater..................... 0.06924% mononormal.................... 0.04734% monobug....................... 0.03091% monorock...................... 0.02542% monofire...................... 0.02372% monoflying.................... 0.01914% trapper....................... 0.01509% rainoffense................... 0.01158% rainstall..................... 0.01112% monoice....................... 0.01072% monograss..................... 0.00792% batonpass..................... 0.00780% monosteel..................... 0.00631% monodark...................... 0.00619% monoghost..................... 0.00206% monoground.................... 0.00137% monofighting.................. 0.00065% Stalliness (mean: -0.062) -1.5|## |###### -1.0|### |########### -0.5|############ |############## 0.0|############################## |##################### +0.5|############ |##### +1.0|### |## +1.5|# more negative = more offensive, more positive = more stall one # = 0.83%