weatherless...................76.50187% offense.......................39.11282% balance.......................36.89683% sand..........................15.04932% hyperoffense..................12.40833% sun........................... 7.09866% semistall..................... 6.88616% voltturn...................... 4.93902% stall......................... 4.69587% monotype...................... 2.14779% rain.......................... 2.12901% multiweather.................. 1.56463% sandoffense................... 0.90438% hail.......................... 0.83915% sunoffense.................... 0.71560% trickroom..................... 0.56437% choice........................ 0.45664% dragmag....................... 0.45269% sandstall..................... 0.40129% monowater..................... 0.28070% mononormal.................... 0.24018% monobug....................... 0.23919% monodragon.................... 0.21349% sunstall...................... 0.18780% rainoffense................... 0.15814% monorock...................... 0.14134% monofighting.................. 0.12553% monofire...................... 0.12355% tailwind...................... 0.11663% monosteel..................... 0.11169% monofairy..................... 0.10477% monodark...................... 0.10378% monopoison.................... 0.09587% monopsychic................... 0.09587% monoflying.................... 0.08797% monograss..................... 0.07413% monoground.................... 0.05436% monoice....................... 0.05436% monoghost..................... 0.04843% gravity....................... 0.04349% monoelectric.................. 0.04052% rainstall..................... 0.02471% allweather.................... 0.01483% tricksand..................... 0.01384% tricksun...................... 0.00791% hailoffense................... 0.00494% trickhail..................... 0.00198% hailstall..................... 0.00198% Stalliness (mean: 0.001) |# -2.0|# |### -1.5|###### |########### -1.0|############# |################## -0.5|###################### |######################## 0.0|############################## |####################### +0.5|###################### |################ +1.0|########## |###### +1.5|##### |### +2.0|## |# +2.5|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.45%