weatherless...................77.05630% balance.......................38.86031% offense.......................36.39255% sand..........................15.72053% hyperoffense..................11.94496% semistall..................... 7.31838% sun........................... 6.15873% voltturn...................... 5.89843% stall......................... 5.48380% rain.......................... 1.91515% multiweather.................. 1.46276% monotype...................... 1.21059% sandoffense................... 0.77542% hail.......................... 0.62584% trickroom..................... 0.61301% sunoffense.................... 0.52128% dragmag....................... 0.50375% sandstall..................... 0.46312% monodragon.................... 0.28003% sunstall...................... 0.27802% monowater..................... 0.24571% choice........................ 0.21675% rainoffense................... 0.16480% monobug....................... 0.12321% mononormal.................... 0.11292% tailwind...................... 0.10126% monofairy..................... 0.05668% monopsychic................... 0.05077% monofighting.................. 0.04881% monofire...................... 0.04383% monoflying.................... 0.04177% monodark...................... 0.04012% monosteel..................... 0.03709% monoice....................... 0.03270% monoground.................... 0.03057% monorock...................... 0.02628% monopoison.................... 0.02388% monograss..................... 0.02006% gravity....................... 0.01652% rainstall..................... 0.01355% monoelectric.................. 0.01242% tricksand..................... 0.01075% tricksun...................... 0.00895% monoghost..................... 0.00821% hailoffense................... 0.00475% allweather.................... 0.00324% trickhail..................... 0.00222% hailstall..................... 0.00153% Stalliness (mean: 0.058) |# -2.0|## |### -1.5|##### |######### -1.0|########### |################ -0.5|################## |###################### 0.0|############################## |###################### +0.5|####################### |################# +1.0|########## |###### +1.5|##### |#### +2.0|## |# +2.5|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.47%