weatherless...................79.81356% balance.......................37.40300% offense.......................31.31078% sand..........................16.97287% stall.........................11.83770% hyperoffense..................10.96780% semistall..................... 8.48072% voltturn...................... 6.04843% sun........................... 4.64834% multiweather.................. 2.40638% trickroom..................... 1.41509% sandstall..................... 0.98238% rain.......................... 0.95677% sandoffense................... 0.59129% dragmag....................... 0.27278% sunstall...................... 0.10665% monotype...................... 0.07893% choice........................ 0.07861% rainoffense................... 0.07724% gravity....................... 0.04439% monodragon.................... 0.03833% sunoffense.................... 0.03828% hail.......................... 0.02432% monobug....................... 0.01807% monoflying.................... 0.01302% monoground.................... 0.00500% rainstall..................... 0.00338% tailwind...................... 0.00313% monowater..................... 0.00270% hailoffense................... 0.00188% monofighting.................. 0.00042% monofairy..................... 0.00035% monosteel..................... 0.00025% monorock...................... 0.00020% monodark...................... 0.00019% mononormal.................... 0.00014% monopoison.................... 0.00012% monofire...................... 0.00006% monoelectric.................. 0.00006% monograss..................... 0.00005% trickhail..................... 0.00002% monoice....................... 0.00001% hailstall..................... 0.00001% tricksun...................... 0.00000% tricksand..................... 0.00000% monopsychic................... 0.00000% monoghost..................... 0.00000% allweather.................... 0.00000% Stalliness (mean: 0.261) | -2.0|## |### -1.5|###### |######### -1.0|############## |########### -0.5|############## |####################### 0.0|############################## |##################### +0.5|###################### |######################### +1.0|######### |####### +1.5|######### |######### +2.0|#### |##### +2.5|##### |## +3.0|# more negative = more offensive, more positive = more stall one # = 0.43%