weatherless...................76.11743% offense.......................42.21970% balance.......................32.45873% hyperoffense..................12.04751% voltturn...................... 9.87696% sand.......................... 9.55846% rain.......................... 6.89293% sun........................... 6.83551% stall......................... 6.71225% semistall..................... 6.56180% monotype...................... 2.86612% hail.......................... 2.31334% trickroom..................... 1.77893% multiweather.................. 1.55996% sandoffense................... 0.83530% sandstall..................... 0.58417% choice........................ 0.47660% sunoffense.................... 0.44483% monowater..................... 0.37822% monobug....................... 0.33841% monopoison.................... 0.31391% dragmag....................... 0.29247% hailoffense................... 0.28060% mononormal.................... 0.27027% rainoffense................... 0.23620% monofire...................... 0.21782% monopsychic................... 0.19485% monoflying.................... 0.16384% monoice....................... 0.13590% monoelectric.................. 0.13475% tailwind...................... 0.12556% monosteel..................... 0.12212% monofighting.................. 0.11791% monofairy..................... 0.11178% monorock...................... 0.10872% monoghost..................... 0.09800% monodark...................... 0.08690% hailstall..................... 0.08384% gravity....................... 0.07350% monograss..................... 0.06699% monoground.................... 0.06431% monodragon.................... 0.05972% rainstall..................... 0.05053% tricksand..................... 0.05015% sunstall...................... 0.04364% allweather.................... 0.03560% tricksun...................... 0.03330% trickhail..................... 0.02105% trickrain..................... 0.00842% trapper....................... 0.00421% Stalliness (mean: 0.028) -2.0|## |####### -1.0|################# |########################### 0.0|############################## |#################### +1.0|########### |##### +2.0|### |## +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.80%