weatherless...................76.14762% offense.......................40.97280% balance.......................31.81220% voltturn......................12.39979% hyperoffense..................11.76508% sand.......................... 9.67477% stall......................... 8.22157% rain.......................... 7.57529% semistall..................... 7.22836% sun........................... 6.38229% trickroom..................... 1.99387% hail.......................... 1.78040% multiweather.................. 1.50179% monotype...................... 1.36571% sandoffense................... 0.77856% sandstall..................... 0.75670% hailoffense................... 0.34002% choice........................ 0.31162% sunoffense.................... 0.29347% dragmag....................... 0.29010% monowater..................... 0.28278% rainoffense................... 0.24960% mononormal.................... 0.13618% monopsychic................... 0.11867% tailwind...................... 0.11832% monofire...................... 0.11531% gravity....................... 0.10246% monobug....................... 0.09526% monosteel..................... 0.08412% monoice....................... 0.08136% monofighting.................. 0.08121% monofairy..................... 0.07439% rainstall..................... 0.05576% monoflying.................... 0.05101% monoelectric.................. 0.04872% sunstall...................... 0.04757% monodark...................... 0.04411% tricksun...................... 0.04246% monopoison.................... 0.03985% monodragon.................... 0.03893% monoground.................... 0.03335% monorock...................... 0.02906% monoghost..................... 0.01939% monograss..................... 0.01619% trickhail..................... 0.01559% allweather.................... 0.01052% hailstall..................... 0.00527% tricksand..................... 0.00507% trickrain..................... 0.00262% trapper....................... 0.00029% Stalliness (mean: 0.083) -2.0|# |####### -1.0|################ |########################### 0.0|############################## |################### +1.0|########### |###### +2.0|### |### +3.0|## |# more negative = more offensive, more positive = more stall one # = 0.79%