weatherless...................77.66435% offense.......................39.61952% balance.......................29.30098% voltturn......................13.84447% hyperoffense..................12.45497% stall.........................10.55311% sand.......................... 9.57893% semistall..................... 8.07142% rain.......................... 7.53994% sun........................... 5.20649% trickroom..................... 2.38300% sandstall..................... 1.31676% hail.......................... 1.19541% multiweather.................. 1.17029% sandoffense................... 0.90079% monotype...................... 0.46847% hailoffense................... 0.28098% dragmag....................... 0.26626% sunoffense.................... 0.19718% tailwind...................... 0.18485% monowater..................... 0.18285% choice........................ 0.17821% sunstall...................... 0.06374% rainoffense................... 0.06278% monopsychic................... 0.05982% rainstall..................... 0.04734% gravity....................... 0.04564% tricksun...................... 0.03948% monobug....................... 0.03826% monoground.................... 0.02661% monodragon.................... 0.02514% monofairy..................... 0.02307% mononormal.................... 0.02248% monoice....................... 0.01919% trickhail..................... 0.01698% monosteel..................... 0.01432% monofighting.................. 0.01188% monodark...................... 0.01145% monopoison.................... 0.00941% monoelectric.................. 0.00905% monofire...................... 0.00804% trickrain..................... 0.00400% monoghost..................... 0.00320% allweather.................... 0.00261% monorock...................... 0.00217% monoflying.................... 0.00209% monograss..................... 0.00067% tricksand..................... 0.00025% hailstall..................... 0.00005% trapper....................... 0.00000% Stalliness (mean: 0.133) -2.0|## |######## -1.0|################ |############################## 0.0|############################## |################### +1.0|############ |######## +2.0|##### |#### +3.0|### |# more negative = more offensive, more positive = more stall one # = 0.73%