sun...........................50.11664% offense.......................47.60464% weatherless...................37.58368% balance.......................23.81500% rain..........................23.06613% hyperoffense..................19.65988% multiweather..................15.99162% sunoffense.................... 7.38725% semistall..................... 5.27419% sand.......................... 4.63351% stall......................... 3.64629% monotype...................... 1.88992% rainoffense................... 1.10724% sunstall...................... 0.80803% dragmag....................... 0.74380% hail.......................... 0.68463% voltturn...................... 0.49530% sandoffense................... 0.46994% sandstall..................... 0.45135% monobug....................... 0.26033% trickroom..................... 0.24173% trapper....................... 0.24004% monoghost..................... 0.21469% monowater..................... 0.18088% monorock...................... 0.16735% monosteel..................... 0.16397% rainstall..................... 0.16397% monopsychic................... 0.15721% choice........................ 0.15721% monofighting.................. 0.14876% tailwind...................... 0.14369% monofire...................... 0.13693% monodark...................... 0.13016% tricksun...................... 0.12340% monofairy..................... 0.12002% hailoffense................... 0.10988% monoground.................... 0.10650% monodragon.................... 0.09974% monoflying.................... 0.08790% mononormal.................... 0.08790% monoice....................... 0.06086% monopoison.................... 0.05917% monoelectric.................. 0.05578% monograss..................... 0.04902% trickrain..................... 0.03212% gravity....................... 0.02367% hailstall..................... 0.00507% tricksand..................... 0.00507% Stalliness (mean: -0.260) | -2.0|## |############ -1.0|######################### |############################## 0.0|####################### |############### +1.0|######## |#### +2.0|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.81%