sun...........................76.26671% offense.......................38.19369% balance.......................26.75290% rain..........................22.86796% multiweather..................18.60141% hyperoffense..................18.17515% weatherless...................15.49071% sunoffense....................12.37275% semistall.....................10.31600% stall......................... 6.56226% sand.......................... 3.93340% sunstall...................... 1.98861% dragmag....................... 0.91715% sandstall..................... 0.74811% rainoffense................... 0.58505% trickroom..................... 0.32431% tailwind...................... 0.30595% monotype...................... 0.26380% rainstall..................... 0.24423% tricksun...................... 0.23901% voltturn...................... 0.19954% trapper....................... 0.15179% sandoffense................... 0.10870% trickrain..................... 0.10439% hail.......................... 0.09954% monoghost..................... 0.07456% gravity....................... 0.07251% monowater..................... 0.06190% monobug....................... 0.04038% choice........................ 0.03122% monoflying.................... 0.03031% hailoffense................... 0.01636% monoground.................... 0.01548% monofairy..................... 0.01017% monosteel..................... 0.00924% monopsychic................... 0.00392% monograss..................... 0.00369% monodragon.................... 0.00339% monofire...................... 0.00325% mononormal.................... 0.00220% monodark...................... 0.00214% monoelectric.................. 0.00206% monopoison.................... 0.00085% monofighting.................. 0.00072% monorock...................... 0.00035% monoice....................... 0.00030% hailstall..................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: -0.044) | -2.0|##### |################ -1.0|############################# |############################## 0.0|######################### |########################## +1.0|################ |############# +2.0|### |## +3.0|### more negative = more offensive, more positive = more stall one # = 0.59%