sun...........................78.24186% offense.......................32.72468% balance.......................27.63844% rain..........................17.79771% semistall.....................17.09452% multiweather..................14.68861% hyperoffense..................14.10211% weatherless...................13.76658% sunoffense....................10.22347% stall......................... 8.44025% sand.......................... 4.97911% sunstall...................... 3.10531% dragmag....................... 0.57627% rainoffense................... 0.42661% sandstall..................... 0.33366% trickroom..................... 0.22100% rainstall..................... 0.18058% monotype...................... 0.16202% tailwind...................... 0.15079% tricksun...................... 0.14860% trickrain..................... 0.09911% gravity....................... 0.09833% monowater..................... 0.09676% voltturn...................... 0.05136% trapper....................... 0.05080% monoflying.................... 0.04004% hail.......................... 0.01824% monoghost..................... 0.01562% choice........................ 0.00616% monoground.................... 0.00416% monobug....................... 0.00244% hailoffense................... 0.00171% monofairy..................... 0.00131% sandoffense................... 0.00102% monosteel..................... 0.00054% monograss..................... 0.00031% monodragon.................... 0.00028% monopsychic................... 0.00016% monofire...................... 0.00011% monodark...................... 0.00011% monopoison.................... 0.00010% monoelectric.................. 0.00005% monofighting.................. 0.00004% mononormal.................... 0.00002% monorock...................... 0.00000% monoice....................... 0.00000% hailstall..................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: 0.193) | -2.0|## |############# -1.0|############################## |############################ 0.0|##################### |############################## +1.0|########################## |####################### +2.0|##### |#### +3.0|### more negative = more offensive, more positive = more stall one # = 0.54%