weatherless...................76.16197% offense.......................40.32840% balance.......................37.00889% voltturn......................12.57867% hyperoffense.................. 9.82709% sun........................... 9.14392% sand.......................... 7.14530% rain.......................... 7.09362% stall......................... 6.52555% semistall..................... 6.31008% monotype...................... 3.82043% hail.......................... 1.67750% trickroom..................... 1.37109% multiweather.................. 1.11590% sandstall..................... 0.89992% monowater..................... 0.88305% monobug....................... 0.86687% dragmag....................... 0.61649% sunoffense.................... 0.59784% sandoffense................... 0.49327% choice........................ 0.37974% monograss..................... 0.32265% sunstall...................... 0.31794% rainoffense................... 0.28571% monoflying.................... 0.23552% mononormal.................... 0.23406% monoelectric.................. 0.21736% monopoison.................... 0.21268% hailoffense................... 0.19485% monofairy..................... 0.17794% monosteel..................... 0.15781% monofighting.................. 0.11513% monopsychic................... 0.11405% monoghost..................... 0.10971% monodark...................... 0.08655% monorock...................... 0.08008% monofire...................... 0.07206% monodragon.................... 0.04017% allweather.................... 0.03480% monoice....................... 0.03013% monoground.................... 0.02786% tricksun...................... 0.02467% gravity....................... 0.02382% hailstall..................... 0.02151% trickhail..................... 0.01230% tricksand..................... 0.00428% tailwind...................... 0.00233% rainstall..................... 0.00136% Stalliness (mean: 0.092) -2.0|# |##### -1.0|################### |############################# 0.0|############################# |############################## +1.0|############### |##### +2.0|#### |## +3.0|# more negative = more offensive, more positive = more stall one # = 0.71%