weatherless...................94.91517% offense.......................51.32171% hyperoffense..................22.00555% balance.......................21.82957% monotype...................... 8.20600% sand.......................... 3.19490% semistall..................... 3.04743% stall......................... 1.79574% hail.......................... 1.25541% monodragon.................... 1.23744% monofighting.................. 1.13024% mononormal.................... 0.96727% monodark...................... 0.94372% monograss..................... 0.75907% monopsychic................... 0.68719% monosteel..................... 0.66178% monowater..................... 0.63328% monopoison.................... 0.59858% monorock...................... 0.58929% monofire...................... 0.56760% monofairy..................... 0.56078% sun........................... 0.55954% monoghost..................... 0.53909% monoground.................... 0.53909% monoelectric.................. 0.50130% monoflying.................... 0.47093% monobug....................... 0.28318% monoice....................... 0.21316% rain.......................... 0.15739% multiweather.................. 0.05887% hailoffense................... 0.05391% sunoffense.................... 0.02974% sandoffense................... 0.02664% rainoffense................... 0.02107% voltturn...................... 0.01115% sandstall..................... 0.01053% batonpass..................... 0.00558% tailwind...................... 0.00372% hailstall..................... 0.00310% rainstall..................... 0.00186% Stalliness (mean: -0.408) | -2.0|## |########## -1.0|######################### |############################## 0.0|#################### |########### +1.0|#### |## +2.0|# | more negative = more offensive, more positive = more stall one # = 0.93%