weatherless...................94.77454% offense.......................53.36172% hyperoffense..................21.67467% balance.......................21.48400% monotype...................... 5.13965% sand.......................... 3.32900% semistall..................... 2.48405% hail.......................... 1.32041% stall......................... 0.99557% monodragon.................... 0.87546% monofighting.................. 0.76390% mononormal.................... 0.58020% sun........................... 0.55165% monopsychic................... 0.52165% monodark...................... 0.51474% monopoison.................... 0.51298% monosteel..................... 0.42709% monofairy..................... 0.39330% monograss..................... 0.38219% monowater..................... 0.37539% monofire...................... 0.31247% monoghost..................... 0.28210% monoground.................... 0.27901% monorock...................... 0.26135% monoflying.................... 0.24764% monoelectric.................. 0.23455% monobug....................... 0.13189% rain.......................... 0.12082% monoice....................... 0.08011% multiweather.................. 0.06862% hailoffense................... 0.04113% sunoffense.................... 0.02523% sandoffense................... 0.01988% rainoffense................... 0.01906% voltturn...................... 0.00816% sandstall..................... 0.00531% tailwind...................... 0.00315% batonpass..................... 0.00285% hailstall..................... 0.00143% rainstall..................... 0.00021% Stalliness (mean: -0.436) | -2.0|## |######### -1.0|########################### |############################## 0.0|##################### |########## +1.0|#### |# +2.0| | more negative = more offensive, more positive = more stall one # = 0.95%