weatherless...................83.52090% offense.......................46.38264% balance.......................38.16318% hyperoffense.................. 8.88264% sun........................... 6.41077% monotype...................... 4.80305% rain.......................... 4.59204% semistall..................... 4.59204% sand.......................... 3.77814% hail.......................... 2.85370% stall......................... 1.97950% multiweather.................. 1.15555% monopsychic................... 0.99477% monodragon.................... 0.94453% choice........................ 0.67323% mononormal.................... 0.51246% monofairy..................... 0.39188% monowater..................... 0.37178% sandoffense................... 0.30145% monoelectric.................. 0.30145% trickroom..................... 0.29140% monofire...................... 0.28135% rainoffense................... 0.21101% sunoffense.................... 0.20096% monoice....................... 0.18087% monodark...................... 0.16077% monosteel..................... 0.15072% tailwind...................... 0.14068% monograss..................... 0.13063% batonpass..................... 0.13063% voltturn...................... 0.11053% monoghost..................... 0.11053% hailoffense................... 0.10048% monoflying.................... 0.10048% sunstall...................... 0.09043% monoground.................... 0.09043% monorock...................... 0.08039% tricksun...................... 0.05024% sandstall..................... 0.03014% monofighting.................. 0.03014% rainstall..................... 0.03014% hailstall..................... 0.01005% Stalliness (mean: -0.073) -2.5|# | -2.0|# |# -1.5|### |####### -1.0|############### |################### -0.5|############################ |############################## 0.0|############################ |########################### +0.5|######################### |############### +1.0|####### |#### +1.5|### |# +2.0|# |# +2.5| more negative = more offensive, more positive = more stall one # = 0.46%