weatherless...................60.93525% balance.......................41.29818% offense.......................30.79569% voltturn......................25.12991% sun...........................23.57382% rain..........................18.59357% hyperoffense..................12.86491% semistall.....................10.22925% multiweather.................. 5.67305% stall......................... 4.81196% rainoffense................... 2.14993% sunoffense.................... 2.14383% sand.......................... 1.81159% choice........................ 1.05402% hail.......................... 0.86694% trickroom..................... 0.57772% monotype...................... 0.16805% hailoffense................... 0.13200% rainstall..................... 0.09697% sunstall...................... 0.08521% tailwind...................... 0.05341% hailstall..................... 0.04869% monodragon.................... 0.03639% monosteel..................... 0.03213% sandstall..................... 0.02136% monopoison.................... 0.02131% sandoffense................... 0.02111% monorock...................... 0.01945% monowater..................... 0.01555% monoelectric.................. 0.01482% monodark...................... 0.01380% monofighting.................. 0.01245% monopsychic................... 0.00777% tricksun...................... 0.00617% allweather.................... 0.00612% monofire...................... 0.00578% trickrain..................... 0.00371% monoghost..................... 0.00232% gravity....................... 0.00186% dragmag....................... 0.00165% monograss..................... 0.00159% trickhail..................... 0.00121% monoflying.................... 0.00096% monoice....................... 0.00094% monoground.................... 0.00083% monobug....................... 0.00016% mononormal.................... 0.00012% trapper....................... 0.00009% monofairy..................... 0.00004% Stalliness (mean: 0.093) | -2.0| |##### -1.5|######## |########## -1.0|################ |############# -0.5|################## |################### 0.0|################# |############################## +0.5|###################### |##################### +1.0|############### |########### +1.5|#### |#### +2.0|# |## +2.5|# | more negative = more offensive, more positive = more stall one # = 0.46%