weatherless...................81.77766% offense.......................55.80331% hyperoffense..................21.79545% balance.......................18.13731% rain.......................... 9.97065% monotype...................... 5.74949% batonpass..................... 5.21204% sun........................... 5.20086% sand.......................... 2.69142% semistall..................... 2.51111% voltturn...................... 2.12302% hail.......................... 1.90221% stall......................... 1.75282% choice........................ 1.70128% rainoffense................... 1.61996% multiweather.................. 1.49531% mononormal.................... 1.42165% trickroom..................... 1.36230% sunoffense.................... 0.63945% monoghost..................... 0.60948% monoflying.................... 0.57393% monowater..................... 0.57041% monodragon.................... 0.44416% sandoffense................... 0.41695% monobug....................... 0.40262% monofairy..................... 0.33934% monofighting.................. 0.32787% monoelectric.................. 0.31265% monodark...................... 0.30979% monopsychic................... 0.30597% monograss..................... 0.29072% monoground.................... 0.29016% hailoffense................... 0.27150% monoice....................... 0.26108% monosteel..................... 0.25203% monopoison.................... 0.21654% monofire...................... 0.18796% tailwind...................... 0.11667% monorock...................... 0.10125% tricksand..................... 0.07542% sandstall..................... 0.07290% sunstall...................... 0.06955% trickrain..................... 0.05068% trapper....................... 0.04891% dragmag....................... 0.04585% rainstall..................... 0.03340% gravity....................... 0.00940% tricksun...................... 0.00720% allweather.................... 0.00351% swagplay...................... 0.00297% fear.......................... 0.00147% sandfear...................... 0.00147% trickhail..................... 0.00050% hailstall..................... 0.00050% Stalliness (mean: -0.455) |# -2.0|# |######### -1.0|########################### |############################## 0.0|################### |######### +1.0|#### |# +2.0|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.97%