weatherless...................82.35789% offense.......................53.27819% hyperoffense..................20.01417% balance.......................18.75710% rain..........................12.45259% semistall..................... 4.70994% batonpass..................... 4.12102% sun........................... 3.88141% trickroom..................... 3.39306% stall......................... 3.24060% voltturn...................... 2.40975% rainoffense................... 2.15179% monotype...................... 1.93977% choice........................ 1.70411% sand.......................... 1.54256% multiweather.................. 1.20017% hail.......................... 0.98504% mononormal.................... 0.45479% sunoffense.................... 0.43189% sandoffense................... 0.27074% hailoffense................... 0.26258% monowater..................... 0.24922% tricksand..................... 0.24292% monodragon.................... 0.22406% monoghost..................... 0.20987% monoflying.................... 0.17806% monobug....................... 0.14661% monopsychic................... 0.14428% trickrain..................... 0.13635% monopoison.................... 0.11873% monoelectric.................. 0.10355% monofighting.................. 0.09671% monoice....................... 0.09573% monograss..................... 0.09403% dragmag....................... 0.09283% monofairy..................... 0.09067% rainstall..................... 0.09061% monodark...................... 0.08672% monosteel..................... 0.08413% monofire...................... 0.07804% tailwind...................... 0.05884% monoground.................... 0.05048% sandstall..................... 0.03030% monorock...................... 0.02223% trapper....................... 0.01790% gravity....................... 0.01744% sunstall...................... 0.00886% allweather.................... 0.00084% fear.......................... 0.00055% sandfear...................... 0.00055% tricksun...................... 0.00042% swagplay...................... 0.00029% hailstall..................... 0.00001% trickhail..................... 0.00000% Stalliness (mean: -0.345) | -2.0|# |######### -1.0|############################## |############################ 0.0|################## |########## +1.0|####### |## +2.0|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.92%