weatherless...................81.38582% balance.......................43.79929% offense.......................33.23690% semistall.....................13.22967% rain.......................... 8.78018% sun........................... 7.63336% stall......................... 6.48827% monotype...................... 3.36123% hyperoffense.................. 3.24586% voltturn...................... 3.02201% hail.......................... 1.92169% sand.......................... 1.68061% multiweather.................. 1.31212% trickroom..................... 1.22430% choice........................ 0.80587% rainstall..................... 0.63195% dragmag....................... 0.55791% monoghost..................... 0.47698% mononormal.................... 0.44254% monopsychic................... 0.42876% monosteel..................... 0.40293% monodragon.................... 0.33061% monowater..................... 0.32717% monoelectric.................. 0.24452% monorock...................... 0.20319% monopoison.................... 0.19286% rainoffense................... 0.18425% monoflying.................... 0.17047% sunstall...................... 0.14464% monograss..................... 0.14464% monobug....................... 0.14464% monodark...................... 0.13776% monofire...................... 0.13603% sunoffense.................... 0.13259% monofairy..................... 0.13087% tricksand..................... 0.12915% monofighting.................. 0.12570% trapper....................... 0.11709% monoground.................... 0.11193% sandoffense................... 0.08782% monoice....................... 0.08610% sandstall..................... 0.06027% hailstall..................... 0.03444% tricksun...................... 0.02583% gravity....................... 0.02066% hailoffense................... 0.01550% tailwind...................... 0.01378% trickrain..................... 0.00517% allweather.................... 0.00344% trickhail..................... 0.00344% Stalliness (mean: 0.322) -2.0|# |# -1.5|# |## -1.0|#### |########### -0.5|################ |###################### 0.0|############################## |########################## +0.5|###################### |################## +1.0|############### |############ +1.5|######## |### +2.0|#### |### +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.49%