weatherless...................83.97663% balance.......................39.47778% semistall.....................28.08873% stall.........................16.61796% offense.......................14.38413% rain.......................... 8.84762% voltturn...................... 7.61614% sun........................... 6.94892% hyperoffense.................. 1.43139% dragmag....................... 1.35999% rainstall..................... 1.32157% multiweather.................. 0.92993% sand.......................... 0.73627% hail.......................... 0.43036% monotype...................... 0.38057% sunstall...................... 0.27629% trickroom..................... 0.14748% choice........................ 0.14139% monoghost..................... 0.10379% tricksun...................... 0.07777% sandstall..................... 0.06699% monosteel..................... 0.04658% monoground.................... 0.04245% sunoffense.................... 0.03393% tricksand..................... 0.03340% mononormal.................... 0.03192% monowater..................... 0.03007% monopoison.................... 0.02556% monoice....................... 0.02257% monoelectric.................. 0.02170% gravity....................... 0.02008% monodragon.................... 0.01841% monoflying.................... 0.01681% monopsychic................... 0.01480% monofairy..................... 0.01326% monorock...................... 0.00807% rainoffense................... 0.00696% monograss..................... 0.00657% hailstall..................... 0.00340% monofighting.................. 0.00305% monofire...................... 0.00196% monobug....................... 0.00175% monodark...................... 0.00143% allweather.................... 0.00123% trapper....................... 0.00054% hailoffense................... 0.00019% tailwind...................... 0.00000% sandoffense................... 0.00000% trickrain..................... 0.00000% trickhail..................... 0.00000% Stalliness (mean: 0.829) -2.0| |# -1.5|## | -1.0|# |###### -0.5|####### |############ 0.0|#################### |#################### +0.5|####################### |###################### +1.0|############################# |############################## +1.5|###################### |######### +2.0|############# |########## +2.5|## |# more negative = more offensive, more positive = more stall one # = 0.43%