weatherless...................83.47158% offense.......................59.49187% balance.......................21.62393% hyperoffense..................14.98949% sand.......................... 5.45022% hail.......................... 5.40835% sun........................... 3.64191% rain.......................... 2.75711% voltturn...................... 2.43637% semistall..................... 2.18909% stall......................... 1.70561% monotype...................... 1.68902% multiweather.................. 0.62884% hailoffense................... 0.59882% batonpass..................... 0.54431% monoghost..................... 0.44793% rainoffense................... 0.39658% sandoffense................... 0.27176% sunoffense.................... 0.25201% monodark...................... 0.15642% trickroom..................... 0.13825% mononormal.................... 0.13825% monopoison.................... 0.13193% monopsychic................... 0.12798% sandstall..................... 0.12324% monobug....................... 0.11534% monoice....................... 0.11534% monograss..................... 0.08769% monowater..................... 0.08216% dragmag....................... 0.08216% monodragon.................... 0.07663% monofairy..................... 0.07189% tailwind...................... 0.05846% monosteel..................... 0.03555% monoflying.................... 0.03397% monofire...................... 0.03318% gravity....................... 0.03081% allweather.................... 0.02133% monoelectric.................. 0.02133% trapper....................... 0.01975% monofighting.................. 0.01185% tricksun...................... 0.01106% sunstall...................... 0.01027% hailstall..................... 0.00869% monorock...................... 0.00553% tricksand..................... 0.00395% rainstall..................... 0.00316% monoground.................... 0.00158% trickhail..................... 0.00079% Stalliness (mean: -0.350) -1.5|####### |########### -1.0|################# |########################## -0.5|############################## |######################### 0.0|################## |############ +0.5|######## |##### +1.0|### |# +1.5|# |# +2.0|# | +2.5| | more negative = more offensive, more positive = more stall one # = 0.60%