weatherless...................85.37178% offense.......................60.88590% balance.......................22.51307% hyperoffense..................12.99292% sand.......................... 5.31414% hail.......................... 5.04749% sun........................... 3.15733% voltturn...................... 2.39210% semistall..................... 1.87031% stall......................... 1.73780% rain.......................... 1.63664% monotype...................... 0.79274% hailoffense................... 0.53425% multiweather.................. 0.44283% monoghost..................... 0.34086% sunoffense.................... 0.19482% batonpass..................... 0.18509% sandoffense................... 0.18430% rainoffense................... 0.14237% dragmag....................... 0.12427% monopoison.................... 0.09575% monodark...................... 0.06431% trickroom..................... 0.05277% monowater..................... 0.05142% monobug....................... 0.04930% mononormal.................... 0.04929% tailwind...................... 0.04429% monoice....................... 0.03571% monodragon.................... 0.03363% sandstall..................... 0.02875% gravity....................... 0.02403% allweather.................... 0.02311% monograss..................... 0.01743% trapper....................... 0.01712% monoflying.................... 0.01517% hailstall..................... 0.01118% sunstall...................... 0.01000% tricksun...................... 0.00817% monosteel..................... 0.00786% monofire...................... 0.00738% monoelectric.................. 0.00721% monopsychic................... 0.00695% monofairy..................... 0.00563% tricksand..................... 0.00392% monofighting.................. 0.00353% monoground.................... 0.00182% monorock...................... 0.00107% trickhail..................... 0.00004% rainstall..................... 0.00000% Stalliness (mean: -0.323) -1.5|##### |######### -1.0|############## |######################## -0.5|############################## |########################## 0.0|################# |############ +0.5|######### |#### +1.0|### |# +1.5|# | +2.0|# | +2.5| | more negative = more offensive, more positive = more stall one # = 0.64%