weatherless...................86.89128% offense.......................58.28478% balance.......................27.99241% hyperoffense..................11.31131% hail.......................... 6.42921% sand.......................... 4.70568% voltturn...................... 2.12162% monotype...................... 1.82342% monoghost..................... 1.73714% rain.......................... 1.44413% semistall..................... 1.29469% stall......................... 1.11681% sun........................... 0.70225% hailoffense................... 0.33125% multiweather.................. 0.07645% rainoffense................... 0.06359% sunoffense.................... 0.05738% sandoffense................... 0.04350% tailwind...................... 0.04008% trickroom..................... 0.03489% monodragon.................... 0.03077% allweather.................... 0.03044% monoice....................... 0.02310% dragmag....................... 0.02160% hailstall..................... 0.01190% monopoison.................... 0.00713% monopsychic................... 0.00661% gravity....................... 0.00652% monowater..................... 0.00503% monobug....................... 0.00410% monofighting.................. 0.00387% mononormal.................... 0.00324% batonpass..................... 0.00322% tricksand..................... 0.00183% monoflying.................... 0.00123% monodark...................... 0.00111% tricksun...................... 0.00055% sandstall..................... 0.00039% monofire...................... 0.00005% monoground.................... 0.00002% monorock...................... 0.00001% monoelectric.................. 0.00000% trickhail..................... 0.00000% monofairy..................... 0.00000% sunstall...................... 0.00000% monograss..................... 0.00000% monosteel..................... 0.00000% trapper....................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.272) -1.5|####### |######### -1.0|######### |######################## -0.5|############################## |######################## 0.0|####################### |############# +0.5|########## |###### +1.0|##### |# +1.5|# | +2.0| |# +2.5| | more negative = more offensive, more positive = more stall one # = 0.62%