weatherless...................83.68850% offense.......................45.03291% balance.......................34.75400% sun...........................12.55092% hyperoffense..................11.79881% semistall..................... 6.11094% voltturn...................... 3.87026% monotype...................... 3.19649% stall......................... 2.30335% rain.......................... 1.77060% trickroom..................... 1.62958% hail.......................... 1.19085% sand.......................... 1.09683% sunoffense.................... 0.70511% choice........................ 0.54842% monowater..................... 0.51708% monoghost..................... 0.48574% tricksun...................... 0.43873% monobug....................... 0.37606% monofairy..................... 0.36039% monofire...................... 0.31338% multiweather.................. 0.29771% monograss..................... 0.28204% hailoffense................... 0.23504% monosteel..................... 0.21937% monodark...................... 0.20370% monoelectric.................. 0.15669% sandstall..................... 0.10968% monopoison.................... 0.09401% monofighting.................. 0.09401% monodragon.................... 0.07835% rainoffense................... 0.04701% monopsychic................... 0.04701% monoground.................... 0.04701% gravity....................... 0.03134% monoice....................... 0.03134% mononormal.................... 0.03134% sandoffense................... 0.01567% sunstall...................... 0.01567% tailwind...................... 0.01567% monorock...................... 0.01567% monoflying.................... 0.01567% Stalliness (mean: -0.072) |### -1.5|##### |########## -1.0|########### |############### -0.5|######################### |############################## 0.0|######################### |####################### +0.5|################# |############## +1.0|####### |#### +1.5|### |# +2.0|# |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.51%