weatherless...................87.30902% balance.......................37.44658% offense.......................28.37271% semistall.....................20.56441% sun...........................10.53320% hyperoffense.................. 7.30301% voltturn...................... 6.38585% stall......................... 6.31329% trickroom..................... 2.30166% monotype...................... 1.60577% rain.......................... 1.37315% sand.......................... 1.02785% multiweather.................. 0.88176% choice........................ 0.84584% hail.......................... 0.63854% monobug....................... 0.57345% monosteel..................... 0.53373% monoghost..................... 0.30719% hailoffense................... 0.22471% sunoffense.................... 0.21039% monofairy..................... 0.09364% sunstall...................... 0.05989% monodragon.................... 0.03042% monofire...................... 0.02251% monodark...................... 0.01708% tricksun...................... 0.01419% monofighting.................. 0.01385% monowater..................... 0.01319% monograss..................... 0.00070% sandstall..................... 0.00006% monoground.................... 0.00001% rainoffense................... 0.00001% monoelectric.................. 0.00000% monoice....................... 0.00000% monopoison.................... 0.00000% sandoffense................... 0.00000% gravity....................... 0.00000% tailwind...................... 0.00000% monopsychic................... 0.00000% monorock...................... 0.00000% monoflying.................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.383) |### -1.5|#### |######## -1.0|##### |########## -0.5|####################### |##################### 0.0|################ |############################## +0.5|##################### |######################## +1.0|#################### |################### +1.5|##################### |########## +2.0|### | +2.5|# more negative = more offensive, more positive = more stall one # = 0.42%