weatherless...................64.52962% offense.......................52.77399% balance.......................39.60783% sun...........................13.47708% rain..........................11.88832% trickroom..................... 6.57528% hail.......................... 6.54827% sand.......................... 4.91766% hyperoffense.................. 4.53921% monotype...................... 2.64962% semistall..................... 2.49408% tailwind...................... 2.21951% tricksun...................... 2.15629% multiweather.................. 1.20971% voltturn...................... 1.18656% stall......................... 0.58490% monoice....................... 0.48115% choice........................ 0.47210% sunoffense.................... 0.45236% rainoffense................... 0.33512% monowater..................... 0.29371% batonpass..................... 0.26432% tricksand..................... 0.23078% sandoffense................... 0.22959% monodragon.................... 0.21089% monograss..................... 0.19130% trickrain..................... 0.17246% monoelectric.................. 0.15272% monofire...................... 0.14871% monopsychic................... 0.14663% hailoffense................... 0.13877% monosteel..................... 0.13728% monodark...................... 0.13684% monofairy..................... 0.12704% mononormal.................... 0.12333% monobug....................... 0.11888% monoghost..................... 0.10671% monorock...................... 0.09261% monopoison.................... 0.09038% trickhail..................... 0.07836% gravity....................... 0.07539% monoflying.................... 0.04334% monofighting.................. 0.03532% hailstall..................... 0.02805% sandstall..................... 0.02568% monoground.................... 0.02107% rainstall..................... 0.01915% dragmag....................... 0.01232% sunstall...................... 0.00994% allweather.................... 0.00772% trapper....................... 0.00460% swagplay...................... 0.00163% Stalliness (mean: -0.083) -1.5|# |### -1.0|####### |############## -0.5|####################### |############################## 0.0|############################## |######################### +0.5|################ |######## +1.0|#### |## +1.5|# | +2.0| | more negative = more offensive, more positive = more stall one # = 0.61%