weatherless...................61.97921% offense.......................53.59990% balance.......................40.05633% sun...........................15.12804% rain..........................11.72839% trickroom..................... 8.59183% hail.......................... 6.81959% sand.......................... 5.61256% hyperoffense.................. 3.67663% tricksun...................... 3.07868% tailwind...................... 2.43744% semistall..................... 2.18651% monotype...................... 2.04027% voltturn...................... 1.13739% multiweather.................. 1.11543% stall......................... 0.48064% monoice....................... 0.41151% choice........................ 0.35292% tricksand..................... 0.35173% sunoffense.................... 0.33018% rainoffense................... 0.32125% sandoffense................... 0.27681% monowater..................... 0.21377% monodragon.................... 0.20342% trickrain..................... 0.19673% monofire...................... 0.15775% monograss..................... 0.13550% batonpass..................... 0.13506% monosteel..................... 0.12498% hailoffense................... 0.12202% monopsychic................... 0.10861% monoelectric.................. 0.10152% monorock...................... 0.09640% monofairy..................... 0.09187% trickhail..................... 0.09069% monobug....................... 0.08743% monoghost..................... 0.08246% monodark...................... 0.07197% mononormal.................... 0.05544% monopoison.................... 0.04693% gravity....................... 0.04343% sandstall..................... 0.02716% monoflying.................... 0.02654% hailstall..................... 0.02515% monofighting.................. 0.01492% dragmag....................... 0.01278% monoground.................... 0.01214% rainstall..................... 0.01125% sunstall...................... 0.00432% allweather.................... 0.00339% trapper....................... 0.00212% swagplay...................... 0.00070% Stalliness (mean: -0.079) -1.5|# |### -1.0|##### |############# -0.5|##################### |############################## 0.0|############################## |######################## +0.5|############### |####### +1.0|### |## +1.5|# | +2.0| | more negative = more offensive, more positive = more stall one # = 0.64%