weatherless...................63.55657% offense.......................58.01881% balance.......................34.00282% rain..........................20.22265% sun...........................11.93742% trickroom..................... 6.49957% hyperoffense.................. 6.00162% hail.......................... 4.15808% monotype...................... 3.12649% sand.......................... 1.90142% tailwind...................... 1.83403% multiweather.................. 1.74760% semistall..................... 1.61439% voltturn...................... 1.33369% tricksun...................... 1.29960% choice........................ 0.93644% rainoffense................... 0.89521% trickrain..................... 0.76200% monowater..................... 0.65416% monofighting.................. 0.57566% sunoffense.................... 0.49716% stall......................... 0.36236% monoice....................... 0.35840% monoghost..................... 0.27911% monodragon.................... 0.25215% gravity....................... 0.23946% monodark...................... 0.22281% batonpass..................... 0.19585% trickhail..................... 0.18634% hailoffense................... 0.15541% monofairy..................... 0.15224% monograss..................... 0.12687% monopsychic................... 0.10229% mononormal.................... 0.08960% monoelectric.................. 0.08722% sandoffense................... 0.07216% monofire...................... 0.06819% dragmag....................... 0.04520% tricksand..................... 0.04520% monobug....................... 0.04044% monosteel..................... 0.03489% monoflying.................... 0.03489% monopoison.................... 0.02934% monoground.................... 0.02379% trapper....................... 0.01665% monorock...................... 0.01586% sunstall...................... 0.01507% sandstall..................... 0.00396% rainstall..................... 0.00238% hailstall..................... 0.00079% Stalliness (mean: -0.179) -1.5|## |#### -1.0|######### |################# -0.5|########################## |############################## 0.0|########################### |##################### +0.5|############# |###### +1.0|### |# +1.5| | +2.0| | more negative = more offensive, more positive = more stall one # = 0.62%