offense.......................59.60648% weatherless...................58.96785% balance.......................33.32541% rain..........................23.92076% sun...........................13.58181% trickroom..................... 9.16758% hyperoffense.................. 5.49481% hail.......................... 3.87164% monotype...................... 2.33640% tailwind...................... 2.10658% multiweather.................. 1.86749% tricksun...................... 1.80037% sand.......................... 1.54262% voltturn...................... 1.27602% trickrain..................... 1.26827% semistall..................... 1.25292% rainoffense................... 1.16130% choice........................ 1.11774% sunoffense.................... 0.52057% monowater..................... 0.39981% monoice....................... 0.37288% monofighting.................. 0.32716% stall......................... 0.32038% monodark...................... 0.30895% gravity....................... 0.29124% trickhail..................... 0.27383% monoghost..................... 0.26212% monodragon.................... 0.19677% hailoffense................... 0.13116% monofairy..................... 0.09838% batonpass..................... 0.08621% monopsychic................... 0.08150% sandoffense................... 0.07761% monograss..................... 0.06421% tricksand..................... 0.06173% mononormal.................... 0.05478% monoelectric.................. 0.04861% dragmag....................... 0.03924% monofire...................... 0.03548% monosteel..................... 0.01969% monoground.................... 0.01965% monoflying.................... 0.01816% monobug....................... 0.01423% monopoison.................... 0.01399% sunstall...................... 0.01133% monorock...................... 0.00596% rainstall..................... 0.00143% trapper....................... 0.00137% sandstall..................... 0.00128% hailstall..................... 0.00091% Stalliness (mean: -0.187) -1.5|# |### -1.0|######### |################# -0.5|########################## |############################## 0.0|########################## |##################### +0.5|############# |##### +1.0|## |# +1.5| | +2.0| | more negative = more offensive, more positive = more stall one # = 0.65%