offense.......................60.39400% weatherless...................49.14753% balance.......................34.19623% rain..........................31.90325% sun...........................18.02841% trickroom.....................15.51276% hyperoffense.................. 3.85911% trickrain..................... 3.09393% hail.......................... 2.72500% multiweather.................. 2.57235% tricksun...................... 2.56997% tailwind...................... 2.37804% choice........................ 1.42498% monotype...................... 1.28583% voltturn...................... 1.17543% semistall..................... 1.06446% rainoffense................... 1.02036% sand.......................... 0.76852% sunoffense.................... 0.61695% stall......................... 0.48621% monoice....................... 0.43213% trickhail..................... 0.42362% gravity....................... 0.20627% monoghost..................... 0.20361% monowater..................... 0.12857% monofighting.................. 0.11448% monodragon.................... 0.08157% monodark...................... 0.05850% monopsychic................... 0.05511% tricksand..................... 0.04145% hailoffense................... 0.04131% monofire...................... 0.03945% mononormal.................... 0.03806% batonpass..................... 0.03737% monoelectric.................. 0.03716% sandoffense................... 0.03064% monograss..................... 0.02400% monopoison.................... 0.02106% monosteel..................... 0.01814% monofairy..................... 0.01509% monoground.................... 0.00899% dragmag....................... 0.00863% sunstall...................... 0.00807% monoflying.................... 0.00791% monobug....................... 0.00311% monorock...................... 0.00180% sandstall..................... 0.00005% trapper....................... 0.00001% rainstall..................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.168) -1.5|# |## -1.0|######## |############## -0.5|######################## |############################## 0.0|######################## |##################### +0.5|############ |### +1.0|## |# +1.5| | +2.0| | more negative = more offensive, more positive = more stall one # = 0.71%