offense.......................56.35388% weatherless...................44.03807% balance.......................39.96063% rain..........................36.96333% sun...........................21.62823% trickroom.....................20.10274% trickrain..................... 5.40722% multiweather.................. 4.45025% tricksun...................... 3.58045% hyperoffense.................. 1.87894% tailwind...................... 1.79843% hail.......................... 1.51312% stall......................... 1.24023% choice........................ 1.15754% sunoffense.................... 0.65970% rainoffense................... 0.64012% voltturn...................... 0.62160% trickhail..................... 0.57978% semistall..................... 0.56632% monotype...................... 0.52913% sand.......................... 0.30750% monoice....................... 0.14329% gravity....................... 0.09598% monoghost..................... 0.07682% monofighting.................. 0.07144% monowater..................... 0.03423% monopsychic................... 0.03376% monofire...................... 0.03179% monoelectric.................. 0.02889% monodragon.................... 0.02725% mononormal.................... 0.02432% monopoison.................... 0.02034% monodark...................... 0.01576% monosteel..................... 0.01444% sandoffense................... 0.00882% hailoffense................... 0.00764% batonpass..................... 0.00626% sunstall...................... 0.00493% monoflying.................... 0.00199% monoground.................... 0.00178% monofairy..................... 0.00173% monograss..................... 0.00139% dragmag....................... 0.00125% monobug....................... 0.00033% monorock...................... 0.00025% tricksand..................... 0.00011% sandstall..................... 0.00000% trapper....................... 0.00000% hailstall..................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.072) -1.5| |# -1.0|#### |########## -0.5|################### |############################## 0.0|########################## |####################### +0.5|############### |## +1.0|# | +1.5| | +2.0| | more negative = more offensive, more positive = more stall one # = 0.75%