weatherless...................67.25033% offense.......................51.74624% balance.......................34.36816% rain..........................13.46376% sun........................... 9.77847% hyperoffense.................. 8.25917% tailwind...................... 6.45841% hail.......................... 6.26152% trickroom..................... 5.40081% voltturn...................... 4.31695% semistall..................... 4.16722% sand.......................... 3.87512% monotype...................... 2.83192% stall......................... 1.45920% monopsychic................... 1.02856% sunoffense.................... 0.93066% monoelectric.................. 0.68863% hailoffense................... 0.63760% rainoffense................... 0.61995% multiweather.................. 0.61172% monowater..................... 0.39355% choice........................ 0.24674% tricksun...................... 0.23891% trickhail..................... 0.22913% monoice....................... 0.20005% sandstall..................... 0.19653% batonpass..................... 0.18287% mononormal.................... 0.12407% sunstall...................... 0.10819% monograss..................... 0.08042% gravity....................... 0.07681% monodark...................... 0.07288% hailstall..................... 0.06245% monobug....................... 0.05497% monoground.................... 0.04848% monoghost..................... 0.04725% monosteel..................... 0.02762% tricksand..................... 0.02492% trickrain..................... 0.02414% monofairy..................... 0.02178% trapper....................... 0.01485% monofire...................... 0.01196% monoflying.................... 0.00998% monopoison.................... 0.00921% monodragon.................... 0.00774% monofighting.................. 0.00681% dragmag....................... 0.00517% monorock...................... 0.00496% rainstall..................... 0.00358% Stalliness (mean: -0.112) |# -1.5|### |####### -1.0|########## |################## -0.5|######################### |############################ 0.0|############################## |####################### +0.5|############## |########## +1.0|##### |## +1.5|### |# +2.0|# | +2.5| | +3.0| | more negative = more offensive, more positive = more stall one # = 0.55%