weatherless...................68.27823% offense.......................54.53740% balance.......................34.46423% rain..........................12.87853% tailwind...................... 8.92145% sun........................... 8.63077% trickroom..................... 7.16013% voltturn...................... 6.62914% hail.......................... 5.54783% hyperoffense.................. 5.45100% sand.......................... 5.06513% semistall..................... 4.00565% stall......................... 1.54171% monotype...................... 1.00027% sunoffense.................... 0.87164% hailoffense................... 0.50093% monoelectric.................. 0.46241% rainoffense................... 0.44367% multiweather.................. 0.39516% trickhail..................... 0.29680% choice........................ 0.17386% monowater..................... 0.14857% sandstall..................... 0.10214% monoice....................... 0.09137% batonpass..................... 0.08852% monograss..................... 0.08459% mononormal.................... 0.06409% monobug....................... 0.04133% monofairy..................... 0.03987% monoground.................... 0.03416% tricksun...................... 0.02469% tricksand..................... 0.02370% trapper....................... 0.02095% monopoison.................... 0.01363% gravity....................... 0.01115% hailstall..................... 0.01096% monosteel..................... 0.00603% monopsychic................... 0.00548% trickrain..................... 0.00462% monorock...................... 0.00426% monoghost..................... 0.00340% monodark...................... 0.00105% sunstall...................... 0.00094% monofighting.................. 0.00003% monodragon.................... 0.00001% dragmag....................... 0.00000% monoflying.................... 0.00000% rainstall..................... 0.00000% monofire...................... 0.00000% Stalliness (mean: -0.092) |# -1.5|### |#### -1.0|####### |##################### -0.5|############################## |############################# 0.0|########################### |###################### +0.5|############## |########### +1.0|####### |# +1.5|## |# +2.0|# | +2.5|# | +3.0| | more negative = more offensive, more positive = more stall one # = 0.55%